Historia zmian

Autor SHA1 Wiadomość Data
  Ivan Safrin 88c42a25b1 Fixed bug with SceneLabel entity saving binding extra textures, sped up mesh rendering a bit, fixed scene manager calling an extra update loop for virtual scenes 12 lat temu
  Ivan Safrin 0ed9d27bda Saving and loading particle systems in entity editor, tweaked particle shader to take into account vertex color alpha 12 lat temu
  Ivan Safrin 2b14c3ddbf Fixed transform gizmo getting stuck in view move mode, saving and loading for SceneSounds, Cameras, empty Entities and SceneLabels in entity editor 12 lat temu
  Ivan Safrin 160aaeedf5 Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code 12 lat temu
  Ivan Safrin f85e1327f5 Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of) 12 lat temu