Nur Monson
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e572c8e84e
Fix "not all enum values used in switch" warning on OS X
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12 年之前 |
Nur Monson
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98d791f339
Fix "unused variable" warnings found on OS X
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12 年之前 |
Ivan Safrin
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337a5059f8
Added resizing support for IDE editor props. Added resize support for UIComboBox. Added resize support for UIHSlider, fixed resizing for UITextInput. Added padding to UITextInput's scissor box so descenders don't get cut off. Made textfields slightly darker.
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12 年之前 |
Ivan Safrin
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ce8af9f6db
Fixed 2d editor copying and pasting stuff when not in focus
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12 年之前 |
Ivan Safrin
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d857b25e22
Hooked up IDE property controls to the Undo/Redo system and implemented Undo/Redo in the screen editor for most actions. ColorPicker and HSlide no longer send out change events on drag, only on release, multiple fixes in the IDE
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12 年之前 |
Ivan Safrin
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ffd147a855
Particles now default to not ignoring parent matrix. Added setter and getter for ignoreParentMatrix option in particle systems. Added screen editor option to toggle ignoreParentMatrix option in particle systems.
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12 年之前 |
Ivan Safrin
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f6f1c788cc
Fixed focus not setting properly in screen editor resulting in accidental deletion of entities.
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12 年之前 |
Ivan Safrin
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fa4b1b3ec6
Fixed scaling undo bug introduced by last commit
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12 年之前 |
Ivan Safrin
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676ac68c8f
Fixed crash when undoing command-copying entities in screen editor
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12 年之前 |
Ivan Safrin
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a1889cacd8
Fixed undo/redo for copy and paste in 2d editor
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12 年之前 |
Ivan Safrin
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abc4a4dbab
Basic undo/redo beginnings in screen editor (transforms and deletion only for now). Fixed multiline text input not scrolling properly after latest text input fixes.
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12 年之前 |
Ivan Safrin
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685d441ed4
Improved scaling behavior
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12 年之前 |
Ivan Safrin
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970bb0960d
Made XY-scaling smoother in the screen editor
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12 年之前 |
Ivan Safrin
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46ac6460d9
Deleting entities will now affect all multiple selected entities, base Undo/Redo framework for editors
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12 年之前 |
Ivan Safrin
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a2208b5627
Inactive layers in 2d editor no longer block mouse input
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12 年之前 |
Ivan Safrin
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92a611ebb3
Fixed XY scaling in the 2d editor transform gizmo
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12 年之前 |
Ivan Safrin
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c9abb837b3
A less obtrusive 2D transform gizmo with XY scaling
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12 年之前 |
Ivan Safrin
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0c7d315b87
Added ability to edit screen entity width and height in the editor. Entities no longer default to 50x50 size in editor, but use the source entity dimensions. Adjusted platformer example to set entity sizes in the editor.
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12 年之前 |
Ivan Safrin
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20f2a4a278
ATTENTION: ScreenEntityInstance no longer has a root entity, it is now loaded as children of the ScreenEntityInstance itself. You can now edit the default id, tags and custom properties of the entity itself. Entity tags will now check for duplicate before adding. Fixed numerous crashes relating to entity deletion in the 2d editor. Added a hasResource method to the ResourceManager.
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12 年之前 |
Ivan Safrin
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ff83244f8b
Merge pull request #269 from CIB/cleanup
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12 年之前 |
Ivan Safrin
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74c1af66cc
Made the zoom tool in IDE screen editor zoom on single click towards area clicked, editor now recenters on 0,0 when a zoom level is picked from the dropdown
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12 年之前 |
Ivan Safrin
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7d55938486
Fixed zoom in IDE screen editor
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12 年之前 |
Ivan Safrin
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4b58ff8f64
Improved zooming in IDE screen editor
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12 年之前 |
Ivan Safrin
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7bdba54c0c
Improved zoom tool in the IDE screen editor
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12 年之前 |
Ivan Safrin
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a0d3e3b9f2
Disabled built tool output in console, added a checkbox in screen editor to show and hide reference entities
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12 年之前 |
Ivan Safrin
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417411fd03
Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change.
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12 年之前 |
Ivan Safrin
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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12 年之前 |
cib
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 年之前 |
Ivan Safrin
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bbd27232a4
Added material support to ScreenMesh, ignoreParentMatrix now set to false for collisionOnly entities in 2D physics module
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12 年之前 |
Ivan Safrin
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 年之前 |