mcc
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238a8c5e60
Fix LocalShaderParam access from LUA: Add typed getters and setters for void * field, incidentally re-triggering the 'at least two methods' rule for create_lua_library
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13 ani în urmă |
mcc
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a0a7c109b6
ShaderBinding::addLocalParam should return the newly created LocalShaderParam
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13 ani în urmă |
Ivan Safrin
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e2023b4b52
IDE Project icon and Mac file association
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13 ani în urmă |
Ivan Safrin
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86070be06b
Fixed play button in the IDE behaving strangely
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13 ani în urmă |
Ivan Safrin
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9ded3c1458
Fixed LuaJIT support, fixed shader alpha when fog is enabled
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13 ani în urmă |
Ivan Safrin
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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13 ani în urmă |
Ivan Safrin
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2b15068944
Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly
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13 ani în urmă |
Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 ani în urmă |
Ivan Safrin
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2fd2c4cf5a
Transform can now be set via public position,scale and rotation members in Entity. width and height now public in ScreenEntity
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13 ani în urmă |
Ivan Safrin
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c93ec560d5
Reset input state on app gain focus
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13 ani în urmă |
Ivan Safrin
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f55af8e1c0
const static members from C++ are now set in the metatable of the class (ScreenShape.SHAPE_RECT instead of SHAPE_RECT)
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13 ani în urmă |
Ivan Safrin
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355ae20d37
New Lua class system. No longer supports super(), use Superclass.method(self, args) convention instead. __index__ and __set_callback renamed to __getvar and __setvar respectively. Full inheritance now supported with getter and setter acessors propagating properly through superclasses. Static methods now accessed as ClassName.staticMethod()
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13 ani în urmă |
Ivan Safrin
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a13feb3801
Simple input events in player
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13 ani în urmă |
Ivan Safrin
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e7a3abcb94
Replace and Replace All for IDE text editor
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13 ani în urmă |
Ivan Safrin
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24d0347b15
Find support in UITextInput and IDE text editor
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13 ani în urmă |
Ivan Safrin
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7885afc98a
Fixed double-click selection in UITextInput
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13 ani în urmă |
Ivan Safrin
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a9b190de02
More accurate line highlighting for UI text editor
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13 ani în urmă |
Ivan Safrin
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6fc1529904
Debugging fixes, static method support in bindings
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13 ani în urmă |
Ivan Safrin
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a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
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13 ani în urmă |
Ivan Safrin
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8a8b1cfa08
Player exits more gracefully on quit, debuggger improvements in the IDE
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13 ani în urmă |
Ivan Safrin
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565d135998
Automatically select the first stack entry
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13 ani în urmă |
Ivan Safrin
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54e9b1a16d
Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes
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13 ani în urmă |
Ivan Safrin
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0e027f9626
Fixed method overloading for const char * initialized ObjectEntry's, fixed input on UIComboBox, IDE project data now stored in PolycodeProject, projects now resaved before building and files parsed in
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13 ani în urmă |
Ivan Safrin
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5fe085f23f
Fix for syntax highlighting backspaced lines, properly highlight Lua block comments
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13 ani în urmă |
Ivan Safrin
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fb541667a1
Prettier lua syntax highlighting
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13 ani în urmă |
Ivan Safrin
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00108aceb3
Color range support for labels, Lua syntax highlighting in the IDE
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13 ani în urmă |
Ivan Safrin
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5f8cc87ab9
Beginnings of a syntax highlight engine
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13 ani în urmă |
Ivan Safrin
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08f44d6480
Fixed console debug event type confusion
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13 ani în urmă |
Ivan Safrin
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a3010450ec
Fixed scrollbar click to advance
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13 ani în urmă |
Ivan Safrin
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c21ab8e6bb
processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks
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13 ani în urmă |