Ivan Safrin
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b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
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9 лет назад |
Joachim Meyer
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697f3d70dc
Start on an AndroidCore
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10 лет назад |
Ivan Safrin
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f80bb40afd
Converted all space indentation to tabs.
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9 лет назад |
Ivan Safrin
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21d0173540
Added experimental emscripten support, added flags to compile without Lua and/or PhysFS, Labels defaulting to clamped+no mipmaps for strict OpenGL ES2 compatibility
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9 лет назад |
Ivan Safrin
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8274594791
Started on new scripting system
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9 лет назад |
Ivan Safrin
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6c95519d53
Removed font manager, fonts now managed by ResourceManager
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9 лет назад |
Ivan Safrin
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79ea449ace
Started on some iOS stuff
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10 лет назад |
Ivan Safrin
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28904ffe28
Started on a Raspberry Pi core
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10 лет назад |
Ivan Safrin
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21bff15725
More UWP stuff, removed debug dependencies
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10 лет назад |
Ivan Safrin
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136ab1d880
Renderer and OSX template tweaks
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10 лет назад |
Ivan Safrin
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cc8d71f6b0
Added OSX project for core and template, fixed a crash in CocoaCore when resizing window
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10 лет назад |
Ivan Safrin
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 лет назад |