Ivan Safrin
|
971106bb55
Fixed texture destruction and render to texture
|
%!s(int64=14) %!d(string=hai) anos |
Cameron Hart
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
|
f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
|
%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
|
c9406f5051
Code cleanup and documentation.
|
%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
|
7a37c48787
Code clean up and documentation
|
%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
|
7cc9015fd0
Initial import from old repository
|
%!s(int64=15) %!d(string=hai) anos |