コミット履歴

作者 SHA1 メッセージ 日付
  Ivan Safrin 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 年 前
  Ivan Safrin c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 年 前
  Ivan Safrin 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 年 前
  Ivan Safrin 04a22925fc Tangent generation and normal map shader support 14 年 前
  Cameron Hart cdee607137 Merge branch 'master' into pxljm 14 年 前
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
  Ivan Safrin 05b7bdf04d VSync on Mac, anisothropic filtering options, 3D physics framerate idependence 14 年 前
  Cameron Hart be8f24208d Merge branch 'master' into pxljm 14 年 前
  Ivan Safrin a25c546297 Fixed shadows not displaying properly when objects are moved 14 年 前
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年 前
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 年 前
  Ivan Safrin fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 年 前
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 年 前
  Ivan Safrin 40b5da3e8d Removed GenericScene in favor of just Scene, improved LUA bindings. 14 年 前
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. 15 年 前
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 年 前
  Ivan Safrin b6e0a118d0 Various fixes plus Kinect module 15 年 前
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 年 前
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 年 前