Ivan Safrin
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99513fa3a4
Changed vertex color to use a stack in the Renderer instead of multiplying up hierarchy tree, fixed rendering in the IDE asset browser
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12 anni fa |
Ivan Safrin
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73c9c27a6c
UI tweaks, light theme
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12 anni fa |
Ivan Safrin
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124e0641ba
Optimized UI rendering
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12 anni fa |
Ivan Safrin
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d5e2bbf406
First pass at resolving changes in the IDE code
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12 anni fa |
Ivan Safrin
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58e552b260
IDE asset browser will now reload the project folder tree every time it is shown, added a reload button to asset browser to refresh current folder
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12 anni fa |
Ivan Safrin
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073af0bbef
Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code
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12 anni fa |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |