Ivan Safrin
|
2bb242c2a2
Fixed FP16 textures not being created correctly
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
6666dccfec
Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
f80bb40afd
Converted all space indentation to tabs.
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
f50256b085
Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
21d0173540
Added experimental emscripten support, added flags to compile without Lua and/or PhysFS, Labels defaulting to clamped+no mipmaps for strict OpenGL ES2 compatibility
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
e05ea23d6a
Updated library submodule
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
2ae045c27e
Linux compilation stuff
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
bac4a857b5
Commiting generated scripts
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
61f350d3bb
Merging with latest
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
258a53f92b
Added some (very) basic sound positioning and attenuation stuff to replace removed OpenAL functionality
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
7ba6ae9af6
Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
feeae8c67c
Proper garbage collection for JavaScript bindings
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
24a8d24298
JavaScript binding getters and setters for properties, fixed JS script to entity bindings, still no GC considerations
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
816d8ec847
Renamed bindings script folder to not be Lua specific
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
a06f4716dd
Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
b5635323e1
Started rewriting the bindings generation script to be more flexible and support multiple bindings engines
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
a2e47ba413
Implmented audio in iOS core
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
9422cba1b6
Fixed symbol collision
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
4f70414684
Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
d36d3d7487
More JavaScript hacking tests
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
a8677d6e67
More javascript tests
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
1a02f4dbc9
Renderer improvements
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
7e26201481
Cleaning up shaders, created separate mobile defaults
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
4fbfc4742c
Cleaning up shaders, created separate mobile defaults
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
1a41d5a749
Latest IOS stuff
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
77aff98771
Updated to lua 5.3, broke lua for now, iOS updates
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
8ff22aca7d
Scripting updates
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
29346d7e9c
Some more work on new scripting system
|
%!s(int64=9) %!d(string=hai) anos |
Ivan Safrin
|
8274594791
Started on new scripting system
|
%!s(int64=9) %!d(string=hai) anos |