Ivan Safrin
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c21ab8e6bb
processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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296c0dee49
Numerous UI tweaks, fixed Cocoa core hanging when opening file dialogs
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
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%!s(int64=13) %!d(string=hai) anos |
mcc
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7c2adedb49
hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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40ee2aafec
Revisiting UI Module and IDE
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%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
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8b1ae6d785
3D Physics module, minor fixes across the board.
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%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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%!s(int64=15) %!d(string=hai) anos |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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%!s(int64=15) %!d(string=hai) anos |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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%!s(int64=15) %!d(string=hai) anos |