Ivan Safrin
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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пре 12 година |
Ivan Safrin
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88c42a25b1
Fixed bug with SceneLabel entity saving binding extra textures, sped up mesh rendering a bit, fixed scene manager calling an extra update loop for virtual scenes
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пре 12 година |
Ivan Safrin
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160aaeedf5
Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code
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пре 12 година |
Ivan Safrin
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5baf7dc815
Fixed some property sheets, entity selection will now cycle through entities under cursor on repeated clicks
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пре 12 година |
Ivan Safrin
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722a6bc095
Fixed spotlight calculation in default shaders, added all default shaders as default materials, added spotlight visualizer to the entity editor, fixed some light prop sheet values
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пре 12 година |
Ivan Safrin
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8127c29e29
Cameras now have an ortho sizing mode (manual, lock height, lock width and viewport), added camera preview window to IDE entity editor, camera visualizer in entity editor now correctly shows ortho mode dimensions, added camera ortho size controls to camera prop sheet, made camera prop sheet hide unnecessary parameters, editor prop sheets will now automatically set their vertical size
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пре 12 година |
Ivan Safrin
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3c419a0c53
Added a camera fov frustum visualizer to the 3d editor
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пре 12 година |
Ivan Safrin
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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пре 12 година |
Ivan Safrin
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b7d3d5b096
Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks
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пре 12 година |
Ivan Safrin
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b60472479c
Fixed mouse picking in virtual 2D scenes, added 2D mode to entity editor
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пре 12 година |
Ivan Safrin
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6787ee41f6
Made SceneMesh clear the material before wireframe render, added UnlitMaterial to default.pak, 3d editor can now place meshes, primitives and lights and edit entity and material properties
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пре 12 година |
Ivan Safrin
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ca05ac1572
Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser
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пре 12 година |
Ivan Safrin
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80a1443ba0
Added a a custom hit test callback to Entities and a geometry-based ray test to SceneMesh, added polygon intersection test to Ray, added a basic grid to the 3d editor, added a basic transform gizmo to the entity editor
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пре 12 година |
Ivan Safrin
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72f3e20460
Added a grid and transform gizmo to the 3d editor, added 2d circle primitive type to ScenePrimitive, added plane intersection test to Ray
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пре 12 година |
Ivan Safrin
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32a32234b3
Added trackball camera class to IDE, switched the mesh editor and entity editor to use it
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пре 12 година |
Ivan Safrin
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d3458b48a1
First steps of 3D editor, fixed ray picking in virtual scenes, added support for overlay wireframe in SceneMesh
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пре 12 година |