Ivan Safrin
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 роки тому |
Ivan Safrin
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2b14c3ddbf
Fixed transform gizmo getting stuck in view move mode, saving and loading for SceneSounds, Cameras, empty Entities and SceneLabels in entity editor
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12 роки тому |
Ivan Safrin
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96b724862a
Added transform shortcuts (blender style) to the entity editor, fixed rotation with transform gizmo
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12 роки тому |
Ivan Safrin
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8a2b71be95
Implemented median center point for scaling gizmo, fixed missing non-retina icon
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12 роки тому |
Ivan Safrin
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adef34818a
Added menu to select median or individual entity position transform center, implemented median point for rotation transforms in entity editor
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12 роки тому |
Ivan Safrin
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543062ea0c
Fixed adjusted matrix calculation, added local and global coordinate transform modes to the transform gizmo in entity editor
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12 роки тому |
Ivan Safrin
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d2d63bd2d8
Fixed options being reversed in torus mesh, fixed hit areas on the rotate gizmo
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12 роки тому |
Ivan Safrin
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06a3fab45c
Fixed icon and transform gizmo scaling in 2d mode in entity editor, fixed icon and transform gizmo scaling jerkiness
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12 роки тому |
Ivan Safrin
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722a6bc095
Fixed spotlight calculation in default shaders, added all default shaders as default materials, added spotlight visualizer to the entity editor, fixed some light prop sheet values
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12 роки тому |
Ivan Safrin
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3c419a0c53
Added a camera fov frustum visualizer to the 3d editor
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12 роки тому |
Ivan Safrin
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 роки тому |
Ivan Safrin
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2b81a11bda
Fixed cone primitive sometimes missing a face, fixed empty space in scene primitive property view
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12 роки тому |
Ivan Safrin
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fc92ccdb5d
Added a 3D transform property sheet to entity editor, fixed transform gizmo to always follow selected entities positions, changed Quaternion's toEulerAngles to returning the vector, changed Entity's internal euler rotation storage to Vector3
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12 роки тому |
Ivan Safrin
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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12 роки тому |
Ivan Safrin
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b60472479c
Fixed mouse picking in virtual 2D scenes, added 2D mode to entity editor
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12 роки тому |
Ivan Safrin
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ca05ac1572
Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser
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12 роки тому |
Ivan Safrin
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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12 роки тому |
Ivan Safrin
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 роки тому |
Ivan Safrin
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80a1443ba0
Added a a custom hit test callback to Entities and a geometry-based ray test to SceneMesh, added polygon intersection test to Ray, added a basic grid to the 3d editor, added a basic transform gizmo to the entity editor
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12 роки тому |