Історія комітів

Автор SHA1 Опис Дата
  Ivan Safrin 30bcbf7fd2 Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control 12 роки тому
  Ivan Safrin 2b14c3ddbf Fixed transform gizmo getting stuck in view move mode, saving and loading for SceneSounds, Cameras, empty Entities and SceneLabels in entity editor 12 роки тому
  Ivan Safrin 96b724862a Added transform shortcuts (blender style) to the entity editor, fixed rotation with transform gizmo 12 роки тому
  Ivan Safrin 8a2b71be95 Implemented median center point for scaling gizmo, fixed missing non-retina icon 12 роки тому
  Ivan Safrin adef34818a Added menu to select median or individual entity position transform center, implemented median point for rotation transforms in entity editor 12 роки тому
  Ivan Safrin 543062ea0c Fixed adjusted matrix calculation, added local and global coordinate transform modes to the transform gizmo in entity editor 12 роки тому
  Ivan Safrin d2d63bd2d8 Fixed options being reversed in torus mesh, fixed hit areas on the rotate gizmo 12 роки тому
  Ivan Safrin 06a3fab45c Fixed icon and transform gizmo scaling in 2d mode in entity editor, fixed icon and transform gizmo scaling jerkiness 12 роки тому
  Ivan Safrin 722a6bc095 Fixed spotlight calculation in default shaders, added all default shaders as default materials, added spotlight visualizer to the entity editor, fixed some light prop sheet values 12 роки тому
  Ivan Safrin 3c419a0c53 Added a camera fov frustum visualizer to the 3d editor 12 роки тому
  Ivan Safrin 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 роки тому
  Ivan Safrin 2b81a11bda Fixed cone primitive sometimes missing a face, fixed empty space in scene primitive property view 12 роки тому
  Ivan Safrin fc92ccdb5d Added a 3D transform property sheet to entity editor, fixed transform gizmo to always follow selected entities positions, changed Quaternion's toEulerAngles to returning the vector, changed Entity's internal euler rotation storage to Vector3 12 роки тому
  Ivan Safrin a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles 12 роки тому
  Ivan Safrin b60472479c Fixed mouse picking in virtual 2D scenes, added 2D mode to entity editor 12 роки тому
  Ivan Safrin ca05ac1572 Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser 12 роки тому
  Ivan Safrin 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 роки тому
  Ivan Safrin c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning 12 роки тому
  Ivan Safrin 80a1443ba0 Added a a custom hit test callback to Entities and a geometry-based ray test to SceneMesh, added polygon intersection test to Ray, added a basic grid to the 3d editor, added a basic transform gizmo to the entity editor 12 роки тому