Commit History

Autor SHA1 Mensaxe Data
  Ivan Safrin 542c04eeb0 PolycodePlayer no longer exits on errors in even callbacks %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin fe565d286d CMake fixes for Mac %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin bedab9d8d1 Fixed Lua CMake file to enable dynamic library loading %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin a34481c048 Linux player project %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin e60accd2bf Build Lua module libs as part of main build %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin c5ab22c40c Windows fixes %!s(int64=14) %!d(string=hai) anos
  unknown 207ca4fca6 Windows port and some fixes %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 5f2a5232c4 More code cleanup %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 40b5da3e8d Removed GenericScene in favor of just Scene, improved LUA bindings. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin f797a8af9d Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin fac55d76f7 Lua bindings, lua bindings generator, build tool, player tweaks and icon files %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 552195f8a8 Started on bindings, set up old collision scene code as a module %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 6c2b9d8abd Started working on the player %!s(int64=15) %!d(string=hai) anos