Commit History

Autor SHA1 Mensaxe Data
  mcc 855d4bdc6a Add simple accessors for the children of a Screen, like the ones that already exist for Scene %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin dfd6ba1da4 More leak fixes from mcclure %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 49c310406f Timestamps for touch events and touch events for screen entities %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks %!s(int64=14) %!d(string=hai) anos
  Cameron Hart e8d860e746 Merge branch 'const-and-opts' into pxljm %!s(int64=14) %!d(string=hai) anos
  Cameron Hart 77b46c7ef9 More const methods. %!s(int64=14) %!d(string=hai) anos
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 7a37c48787 Code clean up and documentation %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin fac55d76f7 Lua bindings, lua bindings generator, build tool, player tweaks and icon files %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 9bfa6cf3d3 Rebuilt and updated 2D Physics module, ported particle system to support 2D %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos