Ivan Safrin
|
35a12c27db
Fixed event handling errors with LuaJIT
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13 rokov pred |
Ivan Safrin
|
61a8e43144
Added same_c_class() function in Lua to check if cpp classes extended in Lua are the same
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13 rokov pred |
Ivan Safrin
|
9b1d802703
Texture filtering mode option in project settings
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13 rokov pred |
Ivan Safrin
|
5ee706d3c5
Lua bindings rework. No more __ptr_lookup, __ptr is now regular userdata and contains a pointer to the pointer to C++ class, garbage collection metatables on some objects.
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13 rokov pred |
Ivan Safrin
|
d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 rokov pred |
Ivan Safrin
|
14634160c4
Proper error reporting on errors in files loaded by require()
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13 rokov pred |
Ivan Safrin
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 rokov pred |
Ivan Safrin
|
9ded3c1458
Fixed LuaJIT support, fixed shader alpha when fog is enabled
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13 rokov pred |
Ivan Safrin
|
2b15068944
Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly
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13 rokov pred |
Ivan Safrin
|
a13feb3801
Simple input events in player
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13 rokov pred |
Ivan Safrin
|
6fc1529904
Debugging fixes, static method support in bindings
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13 rokov pred |
Ivan Safrin
|
a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
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13 rokov pred |
Ivan Safrin
|
8a8b1cfa08
Player exits more gracefully on quit, debuggger improvements in the IDE
|
13 rokov pred |
Ivan Safrin
|
54e9b1a16d
Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes
|
13 rokov pred |
Ivan Safrin
|
0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
|
13 rokov pred |
Ivan Safrin
|
542c04eeb0
PolycodePlayer no longer exits on errors in even callbacks
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13 rokov pred |
Ivan Safrin
|
fe565d286d
CMake fixes for Mac
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14 rokov pred |
Ivan Safrin
|
bedab9d8d1
Fixed Lua CMake file to enable dynamic library loading
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14 rokov pred |
Ivan Safrin
|
a34481c048
Linux player project
|
14 rokov pred |
Ivan Safrin
|
e60accd2bf
Build Lua module libs as part of main build
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14 rokov pred |
Ivan Safrin
|
c5ab22c40c
Windows fixes
|
14 rokov pred |
unknown
|
207ca4fca6
Windows port and some fixes
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14 rokov pred |
Ivan Safrin
|
5f2a5232c4
More code cleanup
|
14 rokov pred |
Ivan Safrin
|
40b5da3e8d
Removed GenericScene in favor of just Scene, improved LUA bindings.
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14 rokov pred |
Ivan Safrin
|
f797a8af9d
Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool
|
15 rokov pred |
Ivan Safrin
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fac55d76f7
Lua bindings, lua bindings generator, build tool, player tweaks and icon files
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15 rokov pred |
Ivan Safrin
|
552195f8a8
Started on bindings, set up old collision scene code as a module
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15 rokov pred |
Ivan Safrin
|
6c2b9d8abd
Started working on the player
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15 rokov pred |