Ivan Safrin
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a6bb676068
New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings
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před 13 roky |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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před 13 roky |
Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
Ivan Safrin
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467369d432
Drag and Drop for UITrees, started on Screen editor in IDE
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před 14 roky |
Ivan Safrin
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0de33d5ac0
Defaulted textures to tile
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před 14 roky |
Ivan Safrin
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695a105915
IDE header cleanup and some IDE fixes
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před 14 roky |
Ivan Safrin
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e702ba12fa
Started working on new file dialog, started working on build tool
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před 15 roky |