Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 jaren geleden |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 jaren geleden |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 jaren geleden |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 jaren geleden |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 jaren geleden |