Ivan Safrin
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3be841dd4b
Aesthetic and gizmo fixes in IDE
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10 лет назад |
Ivan Safrin
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d5ac504b08
Point rendering fixes, IDE fixes
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10 лет назад |
Ivan Safrin
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63eed9df32
Saving and loading textures as params with new renderer
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10 лет назад |
Ivan Safrin
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b3a9c610f1
Started implementing lighting system in new renderer
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10 лет назад |
Ivan Safrin
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bfabdb993e
Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI
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10 лет назад |
Ivan Safrin
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a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
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10 лет назад |
Ivan Safrin
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8308964977
Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards
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10 лет назад |
Ivan Safrin
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6167d66863
Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes
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10 лет назад |
Ivan Safrin
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 лет назад |