Ivan Safrin
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42004fd032
Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions
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hace 11 años |
Ivan Safrin
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ee187d0d36
Fixed asset browser crashing in some scenarios
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hace 11 años |
Ivan Safrin
|
e3d4ca2c66
Fixed crash on quit in entity editor
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hace 11 años |
Ivan Safrin
|
b514a35036
Transform matrix now always rebuilt if dirty on render
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hace 11 años |
Ivan Safrin
|
13454ea6a1
Fixed transforms getting messed up by rotation and scaling in the editor transform gizmo, fixed transforms getting messed up on Undo after rotation and scale in editor, fixed lines disappearing in the transform gizmo, fixed typo in documentation
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hace 11 años |
Ivan Safrin
|
bfc2510042
Added mesh particle support to particle system (no IDE options for it yet), optimized VBO creation slightly
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hace 11 años |
Ivan Safrin
|
00523995f2
Added a color variation setting to particle system
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hace 11 años |
Ivan Safrin
|
8784c7eb6f
Prevent UIMenu from going offscreen
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hace 11 años |
Ivan Safrin
|
c75de951b9
Fixed crash on merging editor holders
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hace 11 años |
Ivan Safrin
|
b88112247e
Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials
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hace 11 años |
Ivan Safrin
|
d6771c9d8f
Prevent Mesh from generating bounding boxes with 0 width
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hace 11 años |
Ivan Safrin
|
d04287241d
Minor speed improvements to vertex array generation
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hace 11 años |
Ivan Safrin
|
7e5c38fdc5
Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset
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hace 11 años |
Ivan Safrin
|
cef68a6de2
Added select all functionality to entity editor, added eye distance scale settings to Oculus module, added basic scene import support to polyimport (experimental)
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hace 12 años |
Ivan Safrin
|
e265539638
Merge branch 'master' into screenrewrite
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hace 12 años |
Ivan Safrin
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f2639bd997
Fixed script compilation in 64-bit Mac polybuild, removed 'experimental' from compile scripts option checkbox
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hace 12 años |
Ivan Safrin
|
cdf57e0f6f
More memory leak fixes in IDE
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hace 12 años |
Ivan Safrin
|
f4bec10b9a
Added some syntax highlighting themes by forum user AnTiArT. Fixed memory leaks when closing entity editor and mesh viewer projects
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hace 12 años |
Ivan Safrin
|
c103da7aaf
IDE fix for non-windows platforms
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hace 12 años |
Ivan Safrin
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b65949a3e5
Fixed typo in menu item in OSX IDE
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hace 12 años |
Ivan Safrin
|
45692828a4
MSVC10 fix, removed old example project from Windows examples solution
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hace 12 años |
Ivan Safrin
|
e6653dbde3
IDE on Windows will now act properly if there are unsaved files. Switched IDE on Windows to use native menus/accelerators
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hace 12 años |
Ivan Safrin
|
ba4034bb46
Replaced LUA with Lua in readme
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hace 12 años |
Ivan Safrin
|
4c5018cda4
Fixed examples on Linux
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hace 12 años |
Ivan Safrin
|
92e34b684a
Added basic Oculus Rift support module, added manual projection matrix mode for Camera, added a way to set projection matrix manually in Renderer
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hace 12 años |
Ivan Safrin
|
4e337163f6
Updated license year
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hace 12 años |
Ivan Safrin
|
9ccc21b6e9
SoundManager cleanup, fixed examples on Windows
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hace 12 años |
Ivan Safrin
|
a91d93a10e
Fixes and IDE project for Visual Studio 2013
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hace 12 años |
Ivan Safrin
|
8f769ccdf7
Fixed local Lua documentation html
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hace 12 años |
Ivan Safrin
|
c2e34bec43
Fixed Lua examples (some removed), fixed shadow rendering, fixed all C++ examples, fixed bug with AABB not recalculating somtimes
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hace 12 años |