Commit History

Autor SHA1 Mensaxe Data
  Cameron Hart e121beb372 Fixed some Mac compilation errors in polybuild.cpp. %!s(int64=14) %!d(string=hai) anos
  Cameron Hart aa4c0f05b9 Mac OS X fixes - Polycore, Polycode2DPhysics and Polycode3DPhysics compile and link. %!s(int64=14) %!d(string=hai) anos
  Cameron Hart 3a11b5b9c2 Made polybuild compile on Linux, no idea if it actually works. %!s(int64=14) %!d(string=hai) anos
  unknown 207ca4fca6 Windows port and some fixes %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 8b1ae6d785 3D Physics module, minor fixes across the board. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 40b5da3e8d Removed GenericScene in favor of just Scene, improved LUA bindings. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin f797a8af9d Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin fac55d76f7 Lua bindings, lua bindings generator, build tool, player tweaks and icon files %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin e702ba12fa Started working on new file dialog, started working on build tool %!s(int64=15) %!d(string=hai) anos