Commit History

Autor SHA1 Mensaxe Data
  Ivan Safrin a555599720 More Mac cmake fixes for Player %!s(int64=14) %!d(string=hai) anos
  Cameron Hart be8f24208d Merge branch 'master' into pxljm %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin a4af1a3f84 Added a flag for an entity to render children even if invisible. %!s(int64=14) %!d(string=hai) anos
  Cameron Hart 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 30d0f0841f Particle emitter and 2D Physics fixes %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 0ea079f5f6 Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 09f0e77945 Fixed LUA event handling %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 5f2a5232c4 More code cleanup %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 40b5da3e8d Removed GenericScene in favor of just Scene, improved LUA bindings. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin fac55d76f7 Lua bindings, lua bindings generator, build tool, player tweaks and icon files %!s(int64=15) %!d(string=hai) anos