Ivan Safrin
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a555599720
More Mac cmake fixes for Player
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%!s(int64=14) %!d(string=hai) anos |
Cameron Hart
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be8f24208d
Merge branch 'master' into pxljm
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%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
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a4af1a3f84
Added a flag for an entity to render children even if invisible.
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%!s(int64=14) %!d(string=hai) anos |
Cameron Hart
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7fe8f5c173
Made a lot of read only methods const and parameters const reference where possible to avoid copies.
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%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
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30d0f0841f
Particle emitter and 2D Physics fixes
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%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
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0ea079f5f6
Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers.
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%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
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09f0e77945
Fixed LUA event handling
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%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
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5f2a5232c4
More code cleanup
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%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
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40b5da3e8d
Removed GenericScene in favor of just Scene, improved LUA bindings.
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%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
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fac55d76f7
Lua bindings, lua bindings generator, build tool, player tweaks and icon files
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%!s(int64=15) %!d(string=hai) anos |