Ivan Safrin
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4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
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9 ani în urmă |
Ivan Safrin
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09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
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9 ani în urmă |
Ivan Safrin
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046023694b
Static member support in JavaScript bindings
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9 ani în urmă |
Ivan Safrin
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88d4e141fa
Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor
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9 ani în urmă |
Ivan Safrin
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7ba6ae9af6
Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer
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9 ani în urmă |
Ivan Safrin
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feeae8c67c
Proper garbage collection for JavaScript bindings
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9 ani în urmă |
Ivan Safrin
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24a8d24298
JavaScript binding getters and setters for properties, fixed JS script to entity bindings, still no GC considerations
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9 ani în urmă |
Ivan Safrin
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1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
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9 ani în urmă |