Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Safrin 8f94050c5b Removed addDropShadow from ScreenLabel há 12 anos atrás
  Ivan Safrin 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor há 13 anos atrás
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), há 13 anos atrás
  Ivan Safrin f6edf81027 Premultiplied alpha support in labels há 13 anos atrás
  Ivan Safrin 8666e09cbe Merged in a bunch of mcclure's memory leak fixes há 13 anos atrás
  Ivan Safrin c2b21a5e41 Made mipmaps not generate for Screen mesh textures há 14 anos atrás
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. há 14 anos atrás
  Ivan Safrin 5f2a5232c4 More code cleanup há 14 anos atrás
  Ivan Safrin c9406f5051 Code cleanup and documentation. há 14 anos atrás
  Ivan Safrin 7a37c48787 Code clean up and documentation há 14 anos atrás
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. há 15 anos atrás
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now há 15 anos atrás
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class há 15 anos atrás
  Ivan Safrin 7cc9015fd0 Initial import from old repository há 15 anos atrás