Ivan Safrin
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 years ago |
Ivan Safrin
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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12 years ago |
Ivan Safrin
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80a1443ba0
Added a a custom hit test callback to Entities and a geometry-based ray test to SceneMesh, added polygon intersection test to Ray, added a basic grid to the 3d editor, added a basic transform gizmo to the entity editor
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12 years ago |
Ivan Safrin
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72f3e20460
Added a grid and transform gizmo to the 3d editor, added 2d circle primitive type to ScenePrimitive, added plane intersection test to Ray
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12 years ago |
Ivan Safrin
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 years ago |
Ivan Safrin
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499ac73584
More UI and IDE fixes
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12 years ago |
Ivan Safrin
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78a335bf20
Started on reworking input events to be based on ray/box intersection
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12 years ago |