Historie revizí

Autor SHA1 Zpráva Datum
  Ivan Safrin 893a282ef1 First step towards merging Scenes and Screens před 12 roky
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), před 13 roky
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
  Ivan Safrin 0ea079f5f6 Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers. před 14 roky
  Ivan Safrin c9406f5051 Code cleanup and documentation. před 14 roky
  Ivan Safrin 7a37c48787 Code clean up and documentation před 14 roky
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now před 15 roky
  Ivan Safrin 9bfa6cf3d3 Rebuilt and updated 2D Physics module, ported particle system to support 2D před 15 roky
  Ivan Safrin 7cc9015fd0 Initial import from old repository před 15 roky