Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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před 12 roky |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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před 13 roky |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
Ivan Safrin
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0ea079f5f6
Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers.
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před 14 roky |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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před 14 roky |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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před 14 roky |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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před 15 roky |
Ivan Safrin
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9bfa6cf3d3
Rebuilt and updated 2D Physics module, ported particle system to support 2D
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před 15 roky |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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před 15 roky |