Ivan Safrin
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78a335bf20
Started on reworking input events to be based on ray/box intersection
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12 年 前 |
Ivan Safrin
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03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
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12 年 前 |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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12 年 前 |
Ivan Safrin
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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13 年 前 |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年 前 |
Ivan Safrin
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326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
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14 年 前 |
Ivan Safrin
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19cd891d7c
Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files.
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14 年 前 |
Ivan Safrin
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69b72fe5a4
Vehicle physics, default shaders and material
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14 年 前 |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 年 前 |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 年 前 |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 年 前 |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 年 前 |