История коммитов

Автор SHA1 Сообщение Дата
  Ivan Safrin 4e0c221180 Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor 12 лет назад
  Ivan Safrin bd00899428 Fixed new material system not setting ambient color properly, made Materials broadcast resource reload event on shader reload 12 лет назад
  Ivan Safrin a8e81d54e6 Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color 12 лет назад
  Ivan Safrin 2e7aadb9a3 Made ScreenSprite force replay on playAnimation if playing once, fixed crash in entity prop undos 12 лет назад
  Ivan Safrin 911d0c9f94 Fixed SliderProp value overlapping with the slider 12 лет назад
  Ivan Safrin 337a5059f8 Added resizing support for IDE editor props. Added resize support for UIComboBox. Added resize support for UIHSlider, fixed resizing for UITextInput. Added padding to UITextInput's scissor box so descenders don't get cut off. Made textfields slightly darker. 12 лет назад
  Ivan Safrin f824d56748 Fixed NumberProps and StringProps not returning values correctly. Fixed sprites crashing when framewidth is larger than the sprite size. 12 лет назад
  Ivan Safrin d857b25e22 Hooked up IDE property controls to the Undo/Redo system and implemented Undo/Redo in the screen editor for most actions. ColorPicker and HSlide no longer send out change events on drag, only on release, multiple fixes in the IDE 12 лет назад
  Ivan Safrin ffd147a855 Particles now default to not ignoring parent matrix. Added setter and getter for ignoreParentMatrix option in particle systems. Added screen editor option to toggle ignoreParentMatrix option in particle systems. 12 лет назад
  Ivan Safrin 0c7d315b87 Added ability to edit screen entity width and height in the editor. Entities no longer default to 50x50 size in editor, but use the source entity dimensions. Adjusted platformer example to set entity sizes in the editor. 12 лет назад
  Ivan Safrin 417411fd03 Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change. 12 лет назад
  Ivan Safrin aca1fa37a4 Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change. 12 лет назад
  Ivan Safrin 1ec5c2f0fe Added file names to texture props 12 лет назад
  Ivan Safrin 2bec0d0f56 Material editor now sets document changed flags 12 лет назад
  Ivan Safrin 6c406f325a Rewrote material editor to use IDE property sheets 12 лет назад
  Ivan Safrin 78300e7cae Fixed entity property editor, fixed mouse position not setting on mousedown 13 лет назад
  Ivan Safrin f03307d738 Entity property editing in 2D editor, fixed web docs header and footer 13 лет назад
  Ivan Safrin 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config 13 лет назад
  Ivan Safrin a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings 13 лет назад
  Ivan Safrin 1646e57158 Position mode options in editor and entity loading code 13 лет назад
  Ivan Safrin d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 лет назад
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 лет назад