Commit History

Autor SHA1 Mensaxe Data
  cib 4f253bb2d6 Removed redundant case. %!s(int64=13) %!d(string=hai) anos
  cib cf5ed6cd49 Fixes behavior when WAV files aren't found. %!s(int64=13) %!d(string=hai) anos
  mcc 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 227aab44a1 Fixed a stupid mistake %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 687c75ee22 Merge branch 'master' of github.com:ivansafrin/Polycode %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 37ba78c602 Slight material speed improvements and additional sound stuff %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin b7bfa86c25 Sound duration and position getters %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 29c653a2e6 Native Windows multi-touch support and fixes %!s(int64=13) %!d(string=hai) anos
  mcc b7e414ee21 Ability to read and set sample offset (playback position) within a Sound, as well as fetch sample length %!s(int64=13) %!d(string=hai) anos
  mcc e7bae99df2 New constructor for Sound() that allows a sound to be constructed from raw bytes %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 774ec0b061 Sound playback status accessor and 3D physics fixes %!s(int64=14) %!d(string=hai) anos
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 7a37c48787 Code clean up and documentation %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos