Ethan M
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509b411144
Addressed refreshing of projects so that all of their project browsers are updated after file ops.
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12 years ago |
Ivan Safrin
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94423a0646
Removed build bat files added by pull request, windows fixes
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12 years ago |
Ivan Safrin
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8a4923f08b
Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository
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12 years ago |
Ivan Safrin
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b7d3d5b096
Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks
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12 years ago |
Ivan Safrin
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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12 years ago |
Ivan Safrin
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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12 years ago |
Ivan Safrin
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 years ago |
Ivan Safrin
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72f3e20460
Added a grid and transform gizmo to the 3d editor, added 2d circle primitive type to ScenePrimitive, added plane intersection test to Ray
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12 years ago |
Ivan Safrin
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d3458b48a1
First steps of 3D editor, fixed ray picking in virtual scenes, added support for overlay wireframe in SceneMesh
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12 years ago |
Ivan Safrin
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3e7e351525
IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder
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12 years ago |
Ivan Safrin
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b5bb40045f
Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser
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12 years ago |
Ivan Safrin
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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12 years ago |
Ivan Safrin
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b17ab54c9e
Added tab related shortcuts to OS X menu
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12 years ago |
Ivan Safrin
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bfec4da339
Added proportional resize support to UI Sizers, IDE editor holders will now resize proportionally
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12 years ago |
Ivan Safrin
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00d146334f
Polycode IDE will now save tabs, layout, open project browser nodes and open editors on exit (and load them on startup)
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12 years ago |
Ivan Safrin
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87a85e1651
You can close tabs
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12 years ago |
Ivan Safrin
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122c804485
Sound will optionally generate float buffer, added POLYIGNORE to an usupported method in Sound, IDE tabs will now open files from their file browser
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12 years ago |
Ivan Safrin
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 years ago |
Ivan Safrin
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51e208841f
Separated project display into separate frames per project, added tab support preliminaries
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12 years ago |
Ivan Safrin
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5516dc7884
Material editor now resizes to full width
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12 years ago |
Ivan Safrin
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72aa1b9942
Added active project selector
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12 years ago |
Ivan Safrin
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6f1ff51c61
Editor split fixes
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12 years ago |
Ivan Safrin
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b2fa7919c8
Editor splitting basics
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12 years ago |
Ivan Safrin
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ffec7d2521
More UI tweaks, UI theme switching in IDE
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12 years ago |
Ivan Safrin
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73c9c27a6c
UI tweaks, light theme
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12 years ago |
Ivan Safrin
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81e87a9001
Removed direct transform vector access in entities due to speed and memory considerations
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12 years ago |
Ivan Safrin
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35ddb611e7
Fixed almost all UI and IDE issues
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12 years ago |
Ivan Safrin
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499ac73584
More UI and IDE fixes
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12 years ago |
Ivan Safrin
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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12 years ago |
Ivan Safrin
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d5e2bbf406
First pass at resolving changes in the IDE code
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12 years ago |