Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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Ivan Safrin
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18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
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mcc
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855d4bdc6a
Add simple accessors for the children of a Screen, like the ones that already exist for Scene
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Ivan Safrin
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dfd6ba1da4
More leak fixes from mcclure
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Ivan Safrin
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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Ivan Safrin
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49c310406f
Timestamps for touch events and touch events for screen entities
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Ivan Safrin
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a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
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Cameron Hart
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e8d860e746
Merge branch 'const-and-opts' into pxljm
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Cameron Hart
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77b46c7ef9
More const methods.
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Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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Ivan Safrin
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19cd891d7c
Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files.
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Ivan Safrin
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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Ivan Safrin
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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Ivan Safrin
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7a37c48787
Code clean up and documentation
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Ivan Safrin
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fac55d76f7
Lua bindings, lua bindings generator, build tool, player tweaks and icon files
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Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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Ivan Safrin
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9bfa6cf3d3
Rebuilt and updated 2D Physics module, ported particle system to support 2D
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Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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Ivan Safrin
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7cc9015fd0
Initial import from old repository
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