Joachim Meyer
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8abb424e28
Add a flag to deactivate FP16 at compiletime.
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vor 9 Jahren |
Ivan Safrin
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3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
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vor 9 Jahren |
Ivan Safrin
|
919c980fe3
UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string
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vor 9 Jahren |
Ivan Safrin
|
f80bb40afd
Converted all space indentation to tabs.
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vor 9 Jahren |
Ivan Safrin
|
11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
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vor 10 Jahren |
Ivan Safrin
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6c6a99717e
Removed libpng dependency, PNGs now loaded with STB
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vor 10 Jahren |
Ivan Safrin
|
aadb69e87b
Updated core sources for new folder structure
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vor 10 Jahren |
Ivan Safrin
|
97f5c36acd
Removed CMake, created new folder structure for the repo
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vor 10 Jahren |