Commit History

Autor SHA1 Mensaxe Data
  mcc baec985ec6 Sound: Don't use uninitialized variables. Add more checkALErrors. Clean up duplicate code. %!s(int64=12) %!d(string=hai) anos
  Henry Maddocks 600435102f Fix the includes for OpenAL on OSX %!s(int64=13) %!d(string=hai) anos
  mcc 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 8666e09cbe Merged in a bunch of mcclure's memory leak fixes %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 37ba78c602 Slight material speed improvements and additional sound stuff %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin b7bfa86c25 Sound duration and position getters %!s(int64=13) %!d(string=hai) anos
  mcc b7e414ee21 Ability to read and set sample offset (playback position) within a Sound, as well as fetch sample length %!s(int64=13) %!d(string=hai) anos
  mcc e7bae99df2 New constructor for Sound() that allows a sound to be constructed from raw bytes %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 774ec0b061 Sound playback status accessor and 3D physics fixes %!s(int64=14) %!d(string=hai) anos
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
  Cameron Hart 879be2377c Merge branch 'cmake-deps' %!s(int64=14) %!d(string=hai) anos
  Cameron Hart 4b78d0d8b3 Changed OpenAL includes from AL/al.h to al.h because accoring to the CMake FindOpenAL package it's more portable. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 67e5654afc Changed private members to protected in non-manager classes. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin fb49beb492 Linux OpenAL fix %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 7a37c48787 Code clean up and documentation %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos