Commit History

Autor SHA1 Mensaxe Data
  Ivan Safrin cc0ef59a4a Uppercase extensions will now show up in the IDE asset browser, project files won't be opened by default now (this only happened so their fonts would load, now loaded by ProjectManager) %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin 4966c24025 Made IDE project always copy files. Added find option and shortcut to the menu, fixed external editor not opening paths with spaces on windows, fixed publishing on windows %!s(int64=12) %!d(string=hai) anos
  Christopher Reed b11196824e Added compile scripts option to IDE export project window. %!s(int64=12) %!d(string=hai) anos
  Ethan M 40a52bc301 Clear project title at the top of the IDE if no projects are open. %!s(int64=12) %!d(string=hai) anos
  bobbaluba 229fa27837 Renamed variable linux because it is actually a macro in gnu++98 %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 2522352a17 Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 88b35abe7e Added stack reset to lua event callbacks to temporarily fix stack overflows, fixed project export on Mac %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 7eecfd5d06 Win export, fixed windows stuff %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 09520ea3ab MenuBar and IDE shortcuts in Linux %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 793678649e Implemented the last bits of the Windows core %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin c29cf18bf5 More Linux fixes %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin e2023b4b52 IDE Project icon and Mac file association %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 2b15068944 Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 0e027f9626 Fixed method overloading for const char * initialized ObjectEntry's, fixed input on UIComboBox, IDE project data now stored in PolycodeProject, projects now resaved before building and files parsed in %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin d26cf8d996 More IDE stuff %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 3f300899cd Some more IDE work %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 695a105915 IDE header cleanup and some IDE fixes %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin b6e0a118d0 Various fixes plus Kinect module %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin e702ba12fa Started working on new file dialog, started working on build tool %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos