提交历史

作者 SHA1 备注 提交日期
  Ivan Safrin 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 年之前
  Ivan Safrin 4e1e0e19d9 Memory cleanup fixes 9 年之前
  Joachim Meyer ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 年之前
  Joachim Meyer 546cff6ae7 Commit everything new before vacation. 9 年之前
  Joachim Meyer 47a0e12143 Further work on Android - Rendering works now. 10 年之前
  Ivan Safrin f80bb40afd Converted all space indentation to tabs. 9 年之前
  Ivan Safrin 258a53f92b Added some (very) basic sound positioning and attenuation stuff to replace removed OpenAL functionality 9 年之前
  Ivan Safrin 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 年之前
  Ivan Safrin 319e20d70f Started on an XAudio2 audio interface for UWP 10 年之前
  Ivan Safrin 788ccb7aa6 Switched to mixing audio on demand from the audio interface 10 年之前
  Ivan Safrin 6bc2353d79 Switched to mixing audio on demand from the audio interface 10 年之前
  Ivan Safrin f14692353e Implemented a simple mixer to replace OpenAL, still no positional sound support, fixed ES2 shaders to work on desktop GL 10 年之前
  Ivan Safrin 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 年之前
  Ivan Safrin aadb69e87b Updated core sources for new folder structure 10 年之前
  Ivan Safrin 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前