Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 anni fa |
Ivan Safrin
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0e027f9626
Fixed method overloading for const char * initialized ObjectEntry's, fixed input on UIComboBox, IDE project data now stored in PolycodeProject, projects now resaved before building and files parsed in
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13 anni fa |
Ivan Safrin
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467369d432
Drag and Drop for UITrees, started on Screen editor in IDE
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14 anni fa |
Ivan Safrin
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d26cf8d996
More IDE stuff
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14 anni fa |
Ivan Safrin
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3f300899cd
Some more IDE work
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14 anni fa |
Ivan Safrin
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695a105915
IDE header cleanup and some IDE fixes
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14 anni fa |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 anni fa |
Ivan Safrin
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b6e0a118d0
Various fixes plus Kinect module
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15 anni fa |
Ivan Safrin
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e702ba12fa
Started working on new file dialog, started working on build tool
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15 anni fa |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 anni fa |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 anni fa |