تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 سال پیش
  Ivan Safrin c21ab8e6bb processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks 13 سال پیش
  Ivan Safrin 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 سال پیش
  Ivan Safrin b542cb80e5 Made dragging in UITree have a delay of a few pixels 13 سال پیش
  mcc 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 سال پیش
  Ivan Safrin 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 سال پیش
  Ivan Safrin 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE 14 سال پیش
  Ivan Safrin d26cf8d996 More IDE stuff 14 سال پیش
  Ivan Safrin 40ee2aafec Revisiting UI Module and IDE 14 سال پیش
  Ivan Safrin 8b1ae6d785 3D Physics module, minor fixes across the board. 14 سال پیش
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 سال پیش
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 سال پیش
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 سال پیش