Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 سال پیش |
Ivan Safrin
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c21ab8e6bb
processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks
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13 سال پیش |
Ivan Safrin
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059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
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13 سال پیش |
Ivan Safrin
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b542cb80e5
Made dragging in UITree have a delay of a few pixels
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13 سال پیش |
mcc
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7c2adedb49
hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function.
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13 سال پیش |
Ivan Safrin
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0374c77167
Started rewriting ScreenEntity input events, broke UI temporarily
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14 سال پیش |
Ivan Safrin
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467369d432
Drag and Drop for UITrees, started on Screen editor in IDE
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14 سال پیش |
Ivan Safrin
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d26cf8d996
More IDE stuff
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14 سال پیش |
Ivan Safrin
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40ee2aafec
Revisiting UI Module and IDE
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14 سال پیش |
Ivan Safrin
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8b1ae6d785
3D Physics module, minor fixes across the board.
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14 سال پیش |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 سال پیش |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 سال پیش |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 سال پیش |