Historia zmian

Autor SHA1 Wiadomość Data
  Ivan Safrin 63eed9df32 Saving and loading textures as params with new renderer 10 lat temu
  Ivan Safrin b3a9c610f1 Started implementing lighting system in new renderer 10 lat temu
  Ivan Safrin a2134331c8 SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well) 10 lat temu
  Ivan Safrin 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 lat temu
  Ivan Safrin 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu