Ivan Safrin
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63eed9df32
Saving and loading textures as params with new renderer
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10 lat temu |
Ivan Safrin
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b3a9c610f1
Started implementing lighting system in new renderer
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10 lat temu |
Ivan Safrin
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a2134331c8
SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well)
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10 lat temu |
Ivan Safrin
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6167d66863
Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes
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10 lat temu |
Ivan Safrin
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 lat temu |