Историја ревизија

Аутор SHA1 Порука Датум
  Joachim Meyer 675d7a937c Reimplement setCursor for Linux in SDLCore. пре 9 година
  Joachim Meyer c876cd9a17 Add Physics modules for Linux. пре 9 година
  Joachim Meyer e126dde9a8 Start using SDL2 on Linux. Not all keyboard input working, yet. пре 9 година
  Joachim Meyer 8abb424e28 Add a flag to deactivate FP16 at compiletime. пре 9 година
  Joachim Meyer fdce3a5bc3 Add sdl_icon for the ide. Remove libpng as dependency from Linux. пре 9 година
  Ivan Safrin 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear пре 9 година
  Ivan Safrin 1c9a666685 Fixed typo пре 9 година
  Ivan Safrin e1e45ecf79 Merge branch 'goodbye_cmake' of https://github.com/ivansafrin/Polycode into goodbye_cmake пре 9 година
  Ivan Safrin 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string пре 9 година
  Ivan Safrin 261aa8a29b Fixed emscripted Makefile пре 9 година
  Ivan Safrin 252c839803 Merge pull request #693 from sanghakchun/goodbye_cmake пре 9 година
  Ivan Safrin f8c949021a Fixed importer tool not saving meshes properly пре 9 година
  Ivan Safrin 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor пре 9 година
  Ivan Safrin aa0e38e403 Additional IDE fixes пре 9 година
  Ivan Safrin 2d05faaf91 Merge pull request #694 from fodinabor/WinSharedFix пре 9 година
  Ivan Safrin 8c975cc6a9 Added unlit vertex color material and shader, fixed sprite editor not rendering sprite frame bars properly, fixed UIRect rendering bug пре 9 година
  Joachim Meyer 57cb01d606 Fix building with shared_ptr on Windows. Also updating project files to last changes. пре 9 година
  Ivan Safrin b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. пре 9 година
  Sang Hak Chun 895843d022 Ported EmscriptenCore over to SDL2 пре 9 година
  Sang Hak Chun ec67f1b781 Use SDL2 in Emscripten пре 9 година
  Sang Hak Chun 7065c086c1 Add PolySDLAudioInterface.cpp to compilation пре 9 година
  Sang Hak Chun 4ff6eecfbb Make EmscriptenCore use SDLAudioInterface when PortAudio isn't available (pt.2) пре 9 година
  Sang Hak Chun 6ff84da122 Make EmscriptenCore use SDLAudioInterface when PortAudio isn't available пре 9 година
  Sang Hak Chun 4c2c3b91bf Implemented SDL_Audio as an AudioInterface пре 9 година
  Ivan Safrin ff540f1aa1 Fixed Linux makefile пре 9 година
  Ivan Safrin bf98497601 Merge pull request #690 from fodinabor/Android пре 9 година
  Joachim Meyer d394d98497 Update Submodule. пре 9 година
  Joachim Meyer 52df971353 Add 3D Physics for Android. Fix positional Sound to use MIN instead of min. пре 9 година
  Joachim Meyer ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. пре 9 година
  Joachim Meyer 546cff6ae7 Commit everything new before vacation. пре 9 година