Commit History

Autor SHA1 Mensaxe Data
  Ivan Safrin e6fecb1054 Fixed rendering memory leak %!s(int64=9) %!d(string=hai) anos
  Ivan Safrin f80bb40afd Converted all space indentation to tabs. %!s(int64=9) %!d(string=hai) anos
  Ivan Safrin 7ba6ae9af6 Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer %!s(int64=9) %!d(string=hai) anos
  Ivan Safrin 9be3ea5d3e Fixed threaded renderer memory access crash %!s(int64=9) %!d(string=hai) anos
  Ivan Safrin a83c7fa5b9 Started restoring screen shader functionality in new renderer %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 56982ed0c1 Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin bbadf1de99 Fixed attributes not being bound correctly to global materials %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin b3a9c610f1 Started implementing lighting system in new renderer %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin aadb69e87b Updated core sources for new folder structure %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos