2
0

Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Ivan Safrin 687c75ee22 Merge branch 'master' of github.com:ivansafrin/Polycode 13 жил өмнө
  Ivan Safrin 37ba78c602 Slight material speed improvements and additional sound stuff 13 жил өмнө
  Ivan Safrin 29c653a2e6 Native Windows multi-touch support and fixes 13 жил өмнө
  Ivan Safrin 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 жил өмнө
  Ivan Safrin e39113166b Winsock and GLSL fixes for Windows 14 жил өмнө
  Ivan Safrin 04a22925fc Tangent generation and normal map shader support 14 жил өмнө
  Cameron Hart 94c4d628d1 Win32 compile fixes. 14 жил өмнө
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 жил өмнө
  Cameron Hart be8f24208d Merge branch 'master' into pxljm 14 жил өмнө
  Ivan Safrin a25c546297 Fixed shadows not displaying properly when objects are moved 14 жил өмнө
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 жил өмнө
  Ivan Safrin 87483bd9d8 Merge pull request #20 from bitshifter/master 14 жил өмнө
  Cameron Hart 09981b43ec Windows compile fixes for static libs. Polycode player not building yet. 14 жил өмнө
  Ivan Safrin 6cb1164fc4 Added an importance property to lights. You can use it to make distant lights override closer ones. 14 жил өмнө
  Ivan Safrin 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. 14 жил өмнө
  Ivan Safrin c5ab22c40c Windows fixes 14 жил өмнө
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 жил өмнө