Ivan Safrin
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687c75ee22
Merge branch 'master' of github.com:ivansafrin/Polycode
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13 жил өмнө |
Ivan Safrin
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37ba78c602
Slight material speed improvements and additional sound stuff
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13 жил өмнө |
Ivan Safrin
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29c653a2e6
Native Windows multi-touch support and fixes
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13 жил өмнө |
Ivan Safrin
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0a4775b3ca
Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics
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13 жил өмнө |
Ivan Safrin
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e39113166b
Winsock and GLSL fixes for Windows
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14 жил өмнө |
Ivan Safrin
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04a22925fc
Tangent generation and normal map shader support
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14 жил өмнө |
Cameron Hart
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94c4d628d1
Win32 compile fixes.
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14 жил өмнө |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 жил өмнө |
Cameron Hart
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be8f24208d
Merge branch 'master' into pxljm
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14 жил өмнө |
Ivan Safrin
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a25c546297
Fixed shadows not displaying properly when objects are moved
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14 жил өмнө |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 жил өмнө |
Ivan Safrin
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87483bd9d8
Merge pull request #20 from bitshifter/master
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14 жил өмнө |
Cameron Hart
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09981b43ec
Windows compile fixes for static libs. Polycode player not building yet.
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14 жил өмнө |
Ivan Safrin
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6cb1164fc4
Added an importance property to lights. You can use it to make distant lights override closer ones.
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14 жил өмнө |
Ivan Safrin
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19cd891d7c
Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files.
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14 жил өмнө |
Ivan Safrin
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c5ab22c40c
Windows fixes
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14 жил өмнө |
Ivan Safrin
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 жил өмнө |