Historial de Commits

Autor SHA1 Mensaje Fecha
  Ivan Safrin 77811d37cb Removed SHAPE_CUSTOM from ScreenShape, please use ScreenMesh for custom shapes hace 13 años
  Ivan Safrin 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor hace 13 años
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
  Ivan Safrin 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes hace 13 años
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
  Ivan Safrin c9406f5051 Code cleanup and documentation. hace 14 años
  Ivan Safrin 7a37c48787 Code clean up and documentation hace 14 años
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now hace 15 años
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class hace 15 años
  Ivan Safrin 7cc9015fd0 Initial import from old repository hace 15 años