Nur Monson
|
6f5dc068e0
Use setPositionMode() accessor when possible
|
12 年 前 |
Ivan Safrin
|
fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
|
13 年 前 |
Ivan Safrin
|
391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
|
13 年 前 |
mcc
|
c5ad1e5338
Add ability to create a ScreenImage from a Texture, same as from an Image.
|
13 年 前 |
mcc
|
7c2adedb49
hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function.
|
13 年 前 |
Cameron Hart
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 年 前 |
Cameron Hart
|
d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
|
14 年 前 |
Ivan Safrin
|
c9406f5051
Code cleanup and documentation.
|
14 年 前 |
Ivan Safrin
|
40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
|
15 年 前 |
Ivan Safrin
|
c763d26677
Major changes all across, haven't been commiting anything, will start now
|
15 年 前 |
Ivan Safrin
|
6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
|
15 年 前 |
Ivan Safrin
|
7cc9015fd0
Initial import from old repository
|
15 年 前 |