コミット履歴

作者 SHA1 メッセージ 日付
  Nur Monson 6f5dc068e0 Use setPositionMode() accessor when possible 12 年 前
  Ivan Safrin fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 年 前
  Ivan Safrin 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 年 前
  mcc c5ad1e5338 Add ability to create a ScreenImage from a Texture, same as from an Image. 13 年 前
  mcc 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 年 前
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年 前
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 年 前
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. 15 年 前
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 年 前
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 年 前
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 年 前