Bill Robinson
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703a286013
Mesh vertex manipulation utilities
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пре 11 година |
Ivan Safrin
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eff335533b
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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пре 11 година |
Ivan Safrin
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9ccb1291c8
Force dynamic SDL on Linux, use custom file dialog for asset import on Linux
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пре 11 година |
Ivan Safrin
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d69a199f2c
Fixed caret position calculation in UITextInput
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пре 11 година |
Ivan Safrin
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47148ce4e0
IDE editors will disable virtual scene rendering when hidden
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пре 11 година |
Ivan Safrin
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f3a8991475
Fixed initial peer packet not getting processed
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пре 11 година |
Ivan Safrin
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65e7aae21b
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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пре 11 година |
Ivan Safrin
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e014f65a05
Added accessors for local shader options in camera for Lua, added hdr pack to player on Mac
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пре 11 година |
Ivan Safrin
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cdf10e8510
Fixed bug with loading shader programs
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пре 11 година |
Ivan Safrin
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97f85714ce
Merge pull request #473 from fodinabor/IDEpropsFix
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пре 11 година |
Ivan Safrin
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33b09f0287
Merge pull request #474 from fodinabor/VS2012Fix
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пре 11 година |
Joachim Meyer
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439fa2dbd8
Visual Studio 2012 Build was broken - it still didn't support round...
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пре 11 година |
Joachim Meyer
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23cb86ad3a
IDE build failed because of "'LayerProp::layerID' : only static const integral data members can be initialized within a class" it is fixing this
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пре 11 година |
Ivan Safrin
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41908812e2
Added a setting to MaterialManager to not keep texture data in memory after uploading to video card
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пре 11 година |
Ivan Safrin
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2cca68065b
Meshes won't crash if file is not found on loading
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пре 11 година |
Ivan Safrin
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ff845aa0dd
Added a default Color, Specular, Emit material to default pak
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пре 11 година |
Ivan Safrin
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588a638066
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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пре 11 година |
Ivan Safrin
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38d063aefa
Ignore parent matrix setting in getConcatenatedMatrix
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пре 11 година |
Ivan Safrin
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78d811ec6c
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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пре 11 година |
Ivan Safrin
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d92ecdb188
Switched polybuild to use libarchive instead of minizip in order to (hopefully) fix creating archives that physfs reads incorrectly
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пре 11 година |
Ivan Safrin
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42b49b9b77
Downgraded MacOS player resource xibs to open in 4.6
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пре 11 година |
Ivan Safrin
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8654b57335
Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default
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пре 11 година |
Ivan Safrin
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0812c68c92
Fixed polyimport not taking entity parent transforms into account on import
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пре 11 година |
Ivan Safrin
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f167b22f86
Fixed layer editor icons in non-retina mode
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пре 11 година |
Ivan Safrin
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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пре 11 година |
Ivan Safrin
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ba879693a6
Added global resource autoreload settings
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пре 11 година |
Ivan Safrin
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07b4f6c9c1
Added a simple resource pool subscription system, resource pools are now shared between entity editors and material editor, materials will update in entity editors when changed in the material editor
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пре 11 година |
Ivan Safrin
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110ca74a1d
Added bounding box visualization to entity editor, added bounding box field to entity prop sheet, changed sprite editor zoom to a slider instead of a drop down
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пре 11 година |
Ivan Safrin
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15c00bb2f0
Scenes with unnamed and duplicately named objects will now import properly
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пре 11 година |
Ivan Safrin
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42004fd032
Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions
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пре 11 година |