Commit History

Autor SHA1 Mensaxe Data
  Ivan Safrin b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. %!s(int64=9) %!d(string=hai) anos
  Ivan Safrin f80bb40afd Converted all space indentation to tabs. %!s(int64=9) %!d(string=hai) anos
  Ivan Safrin e1bf75b509 Started restructuring materials, restored screen shaders in new renderer %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin baf02aedd2 Fixed spotlights in new renderer %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin c70d5c623f Fixed gl renderer not clearning screen properly in some cases %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin b6a7092fbc Added render buffers as separate class, fixed depth not working in render textures %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin aadb69e87b Updated core sources for new folder structure %!s(int64=10) %!d(string=hai) anos
  Ivan Safrin 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos