Cronologia Commit

Autore SHA1 Messaggio Data
  Ivan Safrin f80bb40afd Converted all space indentation to tabs. 9 anni fa
  Ivan Safrin 7ba6ae9af6 Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer 9 anni fa
  Ivan Safrin 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh 10 anni fa
  Ivan Safrin d5ac504b08 Point rendering fixes, IDE fixes 10 anni fa
  Ivan Safrin a2134331c8 SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well) 10 anni fa
  Ivan Safrin 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 anni fa
  Ivan Safrin cc40d263a5 Fixed sprites not updating with the new renderer 10 anni fa
  Ivan Safrin aadb69e87b Updated core sources for new folder structure 10 anni fa
  Ivan Safrin 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa