Ivan Safrin
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72f3e20460
Added a grid and transform gizmo to the 3d editor, added 2d circle primitive type to ScenePrimitive, added plane intersection test to Ray
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12 лет назад |
Ivan Safrin
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32a32234b3
Added trackball camera class to IDE, switched the mesh editor and entity editor to use it
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12 лет назад |
Ivan Safrin
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20165c8eca
Slight performance fixes
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12 лет назад |
Ivan Safrin
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82afb6e6b0
Fixed rotation
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12 лет назад |
Ivan Safrin
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81e87a9001
Removed direct transform vector access in entities due to speed and memory considerations
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12 лет назад |
Ivan Safrin
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0822881875
Fixed mousewheel events
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12 лет назад |
Ivan Safrin
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dc166ec2c5
Fixed double click in input events
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12 лет назад |
Ivan Safrin
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d3f13be1af
SceneSprite, PhysicsScene2D fix and some backwards compatibility typedefs
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12 лет назад |
Ivan Safrin
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cb4d7c6bc4
Merge in with latest cherry-picked master commits
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12 лет назад |
Ivan Safrin
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35ddb611e7
Fixed almost all UI and IDE issues
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12 лет назад |
Ivan Safrin
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7284783d0d
More cleanup, got focus working
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12 лет назад |
Ivan Safrin
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499ac73584
More UI and IDE fixes
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12 лет назад |
Ivan Safrin
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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12 лет назад |
Ivan Safrin
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e45e14f3a2
Fixed more input event and UI stuff
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12 лет назад |
Ivan Safrin
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78a335bf20
Started on reworking input events to be based on ray/box intersection
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12 лет назад |
Ivan Safrin
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03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
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12 лет назад |
Ivan Safrin
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b4fe98b72c
Figuring out coordinates
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12 лет назад |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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12 лет назад |
Nur Monson
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4565c409f9
Add "const" to a number of methods
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12 лет назад |
Nur Monson
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5ae3bdcd10
Use Rectangle's new Clipped() method for scissorBox
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12 лет назад |
Nur Monson
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a1fb468f61
Add missing variable assignment in applyClone method
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12 лет назад |
Ivan Safrin
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20f2a4a278
ATTENTION: ScreenEntityInstance no longer has a root entity, it is now loaded as children of the ScreenEntityInstance itself. You can now edit the default id, tags and custom properties of the entity itself. Entity tags will now check for duplicate before adding. Fixed numerous crashes relating to entity deletion in the 2d editor. Added a hasResource method to the ResourceManager.
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12 лет назад |
Ivan Safrin
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09d26a02f1
Merge pull request #276 from CIB/windows-compilefix
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12 лет назад |
cib
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b220a781fc
Fixed a bug with scissor box "inheritance"
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12 лет назад |
Ivan Safrin
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ff83244f8b
Merge pull request #269 from CIB/cleanup
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12 лет назад |
Ivan Safrin
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417411fd03
Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change.
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12 лет назад |
cib
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 лет назад |
cib
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ccf895f6f0
Converted Entity::tags to a pointer.
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12 лет назад |
Ivan Safrin
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 лет назад |
Ivan Safrin
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 лет назад |