mcc
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73035453bb
Rewrite of ALL the destructors in the UI module; destructor safety in Polycore Tween object.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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c21ab8e6bb
processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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296c0dee49
Numerous UI tweaks, fixed Cocoa core hanging when opening file dialogs
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
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%!s(int64=13) %!d(string=hai) anos |
mcc
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7c2adedb49
hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Safrin
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40ee2aafec
Revisiting UI Module and IDE
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%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
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8b1ae6d785
3D Physics module, minor fixes across the board.
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%!s(int64=14) %!d(string=hai) anos |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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%!s(int64=15) %!d(string=hai) anos |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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%!s(int64=15) %!d(string=hai) anos |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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%!s(int64=15) %!d(string=hai) anos |