Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Safrin 20165c8eca Slight performance fixes há 12 anos atrás
  Ivan Safrin 82afb6e6b0 Fixed rotation há 12 anos atrás
  Ivan Safrin 81e87a9001 Removed direct transform vector access in entities due to speed and memory considerations há 12 anos atrás
  Ivan Safrin 0822881875 Fixed mousewheel events há 12 anos atrás
  Ivan Safrin dc166ec2c5 Fixed double click in input events há 12 anos atrás
  Ivan Safrin d3f13be1af SceneSprite, PhysicsScene2D fix and some backwards compatibility typedefs há 12 anos atrás
  Ivan Safrin cb4d7c6bc4 Merge in with latest cherry-picked master commits há 12 anos atrás
  Ivan Safrin 35ddb611e7 Fixed almost all UI and IDE issues há 12 anos atrás
  Ivan Safrin 7284783d0d More cleanup, got focus working há 12 anos atrás
  Ivan Safrin 499ac73584 More UI and IDE fixes há 12 anos atrás
  Ivan Safrin f85e1327f5 Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of) há 12 anos atrás
  Ivan Safrin e45e14f3a2 Fixed more input event and UI stuff há 12 anos atrás
  Ivan Safrin 78a335bf20 Started on reworking input events to be based on ray/box intersection há 12 anos atrás
  Ivan Safrin 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera há 12 anos atrás
  Ivan Safrin b4fe98b72c Figuring out coordinates há 12 anos atrás
  Ivan Safrin 893a282ef1 First step towards merging Scenes and Screens há 12 anos atrás
  Nur Monson 4565c409f9 Add "const" to a number of methods há 12 anos atrás
  Nur Monson 5ae3bdcd10 Use Rectangle's new Clipped() method for scissorBox há 12 anos atrás
  Nur Monson a1fb468f61 Add missing variable assignment in applyClone method há 12 anos atrás
  Ivan Safrin 20f2a4a278 ATTENTION: ScreenEntityInstance no longer has a root entity, it is now loaded as children of the ScreenEntityInstance itself. You can now edit the default id, tags and custom properties of the entity itself. Entity tags will now check for duplicate before adding. Fixed numerous crashes relating to entity deletion in the 2d editor. Added a hasResource method to the ResourceManager. há 12 anos atrás
  Ivan Safrin 09d26a02f1 Merge pull request #276 from CIB/windows-compilefix há 12 anos atrás
  cib b220a781fc Fixed a bug with scissor box "inheritance" há 12 anos atrás
  Ivan Safrin ff83244f8b Merge pull request #269 from CIB/cleanup há 12 anos atrás
  Ivan Safrin 417411fd03 Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change. há 12 anos atrás
  cib be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse há 12 anos atrás
  cib ccf895f6f0 Converted Entity::tags to a pointer. há 12 anos atrás
  Ivan Safrin 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks há 12 anos atrás
  Ivan Safrin 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor há 13 anos atrás
  Ivan Safrin a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
  Ivan Safrin 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), há 13 anos atrás