Ivan Safrin
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20165c8eca
Slight performance fixes
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há 12 anos atrás |
Ivan Safrin
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82afb6e6b0
Fixed rotation
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há 12 anos atrás |
Ivan Safrin
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81e87a9001
Removed direct transform vector access in entities due to speed and memory considerations
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há 12 anos atrás |
Ivan Safrin
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0822881875
Fixed mousewheel events
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há 12 anos atrás |
Ivan Safrin
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dc166ec2c5
Fixed double click in input events
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há 12 anos atrás |
Ivan Safrin
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d3f13be1af
SceneSprite, PhysicsScene2D fix and some backwards compatibility typedefs
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há 12 anos atrás |
Ivan Safrin
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cb4d7c6bc4
Merge in with latest cherry-picked master commits
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há 12 anos atrás |
Ivan Safrin
|
35ddb611e7
Fixed almost all UI and IDE issues
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há 12 anos atrás |
Ivan Safrin
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7284783d0d
More cleanup, got focus working
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há 12 anos atrás |
Ivan Safrin
|
499ac73584
More UI and IDE fixes
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há 12 anos atrás |
Ivan Safrin
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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há 12 anos atrás |
Ivan Safrin
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e45e14f3a2
Fixed more input event and UI stuff
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há 12 anos atrás |
Ivan Safrin
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78a335bf20
Started on reworking input events to be based on ray/box intersection
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há 12 anos atrás |
Ivan Safrin
|
03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
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há 12 anos atrás |
Ivan Safrin
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b4fe98b72c
Figuring out coordinates
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há 12 anos atrás |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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há 12 anos atrás |
Nur Monson
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4565c409f9
Add "const" to a number of methods
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há 12 anos atrás |
Nur Monson
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5ae3bdcd10
Use Rectangle's new Clipped() method for scissorBox
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há 12 anos atrás |
Nur Monson
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a1fb468f61
Add missing variable assignment in applyClone method
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há 12 anos atrás |
Ivan Safrin
|
20f2a4a278
ATTENTION: ScreenEntityInstance no longer has a root entity, it is now loaded as children of the ScreenEntityInstance itself. You can now edit the default id, tags and custom properties of the entity itself. Entity tags will now check for duplicate before adding. Fixed numerous crashes relating to entity deletion in the 2d editor. Added a hasResource method to the ResourceManager.
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há 12 anos atrás |
Ivan Safrin
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09d26a02f1
Merge pull request #276 from CIB/windows-compilefix
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há 12 anos atrás |
cib
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b220a781fc
Fixed a bug with scissor box "inheritance"
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há 12 anos atrás |
Ivan Safrin
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ff83244f8b
Merge pull request #269 from CIB/cleanup
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há 12 anos atrás |
Ivan Safrin
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417411fd03
Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change.
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há 12 anos atrás |
cib
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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há 12 anos atrás |
cib
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ccf895f6f0
Converted Entity::tags to a pointer.
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há 12 anos atrás |
Ivan Safrin
|
5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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há 12 anos atrás |
Ivan Safrin
|
391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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há 13 anos atrás |
Ivan Safrin
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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há 13 anos atrás |
Ivan Safrin
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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há 13 anos atrás |