Ivan Safrin
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35ddb611e7
Fixed almost all UI and IDE issues
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12 年 前 |
Ivan Safrin
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499ac73584
More UI and IDE fixes
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12 年 前 |
Ivan Safrin
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e45e14f3a2
Fixed more input event and UI stuff
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12 年 前 |
Ivan Safrin
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78a335bf20
Started on reworking input events to be based on ray/box intersection
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12 年 前 |
Ivan Safrin
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03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
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12 年 前 |
Ivan Safrin
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b4fe98b72c
Figuring out coordinates
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12 年 前 |
Ivan Safrin
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893a282ef1
First step towards merging Scenes and Screens
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12 年 前 |
Ivan Safrin
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062ceef3ab
Fixed bezier curve not rebuilding after removing a point. Fixed SceneLabels not setting text correctly
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12 年 前 |
Ivan Safrin
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 年 前 |
Ivan Safrin
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bb3204a27a
Added clampDefault and mipmapsDefault settings to MaterialManager to set the texture clamping and mimap generation defaults
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12 年 前 |
Ivan Safrin
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b548bbaf1e
Made labels not re-render if text and color are the same
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12 年 前 |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年 前 |
Ivan Safrin
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2f7c95aed2
Added multiply blending mode
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13 年 前 |
Ivan Safrin
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f6edf81027
Premultiplied alpha support in labels
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13 年 前 |
Ivan Safrin
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37ba78c602
Slight material speed improvements and additional sound stuff
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13 年 前 |
Ivan Safrin
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e352f2e803
Fixed vertex order in plane primitive, added floating point texture support
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13 年 前 |
Ivan Safrin
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1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
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14 年 前 |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年 前 |
Cameron Hart
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be8f24208d
Merge branch 'master' into pxljm
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14 年 前 |
Ivan Safrin
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3f22489bf4
Various bugfixes across the board
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14 年 前 |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年 前 |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 年 前 |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 年 前 |
Ivan Safrin
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40fa766738
Cleaned up code, replaced unnecessary dynamic instances with static classes.
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15 年 前 |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 年 前 |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 年 前 |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 年 前 |