Commit History

Autor SHA1 Mensaxe Data
  Nur Monson 4565c409f9 Add "const" to a number of methods %!s(int64=12) %!d(string=hai) anos
  Nur Monson 6f5dc068e0 Use setPositionMode() accessor when possible %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor %!s(int64=13) %!d(string=hai) anos
  mcc c5ad1e5338 Add ability to create a ScreenImage from a Texture, same as from an Image. %!s(int64=13) %!d(string=hai) anos
  mcc 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. %!s(int64=13) %!d(string=hai) anos
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
  Ivan Safrin 40fa766738 Cleaned up code, replaced unnecessary dynamic instances with static classes. %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class %!s(int64=15) %!d(string=hai) anos
  Ivan Safrin 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos