Commit History

Author SHA1 Message Date
  Ivan Safrin 5f7eea2457 Added a way to switch cameras in a scene 14 years ago
  Ivan Safrin a555599720 More Mac cmake fixes for Player 14 years ago
  Cameron Hart cdee607137 Merge branch 'master' into pxljm 14 years ago
  Ivan Safrin 05b7bdf04d VSync on Mac, anisothropic filtering options, 3D physics framerate idependence 14 years ago
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 years ago
  Ivan Safrin 30d0f0841f Particle emitter and 2D Physics fixes 14 years ago
  Ivan Safrin 0ea079f5f6 Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers. 14 years ago
  Ivan Safrin f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 years ago
  Ivan Safrin ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 years ago
  Ivan Safrin 09f0e77945 Fixed LUA event handling 14 years ago
  Ivan Safrin 5f2a5232c4 More code cleanup 14 years ago
  Ivan Safrin 40b5da3e8d Removed GenericScene in favor of just Scene, improved LUA bindings. 14 years ago